Humans are social creatures. We observe, we listen, we ask, we respond,
and we share. We use our experiences as
our foundation for learning, and those experiences are the result of human
interaction. We are also creatures of
habit, so repeating the same behaviors or tasks make us more likely to create
habits. Making sure my students form
good habits in relation to their social learning is important. Including structured cooperative learning activities
to use as that foundation will allow their creativity to flourish and their
learning to deepen. Social learning
theories focus on constructing knowledge through conversation (Laureate
Education, Inc., 2010a) and connectivism addresses the fact that learning is
the act of forming networks and navigating networks of knowledge (Laureate
Education, 2010b). Using collaboration
tools can facilitate the formation of these networks.
The newest instrument in my tool kit is VoiceThread, a technology
that I am anxious to try in my classroom (Laureate Education, Inc., 2010c). VoiceThread appeals to me because I can apply
what students love today, Instagram, and take its graphical nature and have
students construct meaning from a picture or video I post. VoiceThread will allow me to have a digital
conversation as students with whom I have shared my thread will be able to
comment via phone, audio, or video. It
allows for wait time so students can put thought into responses, and it allows
us to build off of each other’s ideas and opinions.
WebQuests are another collaborative tool I look forward
to increasing in usage in our classroom.
Such a task allows teachers to “channel student energies and also clarif[y]
the teacher learning objectives” (Pitler, Hubbell, & Kuhn, 2012, p. 146). I can target their study, but they are free
to form their own solutions through their discussions and debates. By incorporating classroom wikis, blogs, or
Skype into this process, students can continue to communicate and exchange
ideas outside of classroom walls.
Many other tools allow for communication and
collaboration. Tools such as Google Apps
allow students to put together presentations.
Keypals, or internet pen pals, allow students from across the world to
communicate and share ideas (Pitler et al., 2012, p. 145). Shared calendars, websites, and bookmarking
are all ways for people to work together (Pitler et al., 2012, pp. 147-151).
Depending on the specifics of the project, any of these
projects are examples of social constructionism. Vygotsky mentions a More Knowledgable Other
(MKO), or a teacher or peer tutor, scaffolding initially and then allowing
students to work through a Zone of Proximal Development (Orey, 2001, para 29). Cooperative learning groups that have a
variety of skill levels will allow for this.
Piaget focuses on detached observation, something many of my students
demonstrate; finding equilibrium is something they strive for as well,
something they would do during a WebQuest problem-base project (Orey, 2001,
para 29). The work of Richard Prawat
focuses on social activities such as using VoiceThread, engaging people and
therefore turning learning into a social process, and Papert’s work focuses on
the building of an artifact such as a Google presentation (Orey, 2001, para.
29).
No matter how we interact, when we are communicating we
are most likely learning something and building our knowledge base. When that communication is focused with a clear
purpose, cooperative learning takes place and social learning theories abound
in classrooms full of engaged, active learners.
References
Laureate
Education, Inc. (Producer). (2011a). Program eight: Social learning theories
[Video
webcast].
Bridging learning theory, instruction and
technology. Retrieved from
http://laureate.ecollege.com/ec/crs/default.learn?CourseID=5700267&CPURL=laureate.e
college.com&Survey=1&47=2594577&ClientNodeID=984650&coursenav=0&bhcp=1
Laureate Education, Inc. (Producer). (2011b).
Program nine: Connectivism as a learning theory [Video webcast]. Bridging learning theory, instruction and
technology. Retrieved from http://laureate.ecollege.com/ec/crs/default.learn?CourseID=5700267&CPURL=laureate.ecollege.com&Survey=1&47=2594577&ClientNodeID=984650&coursenav=0&bhcp=1
Laureate Education, Inc. (Producer). (2011c).
Program ten: Spotlight on technology: VoiceThread [Video webcast]. Bridging learning theory, instruction and
technology. Retrieved from http://laureate.ecollege.com/ec/crs/default.learn?CourseID=5700267&
CPURL=laureate.ecollege.com&Survey=1&47=2594577&ClientNodeID=984650&
coursenav=0&bhcp=1
Orey, M. (Ed.). (2001). Social
Constructivism. Emerging perspectives on learning, teaching,
and
technology. Retrieved from http://projects.coe.uga.edu/epltt/index.php?title
=Main_Page
Pitler, H., Hubbell, E. R., & Kuhn, M. (2012). Using
technology with classroom instruction that
works (2nd ed.). Alexandria,
VA: ASCD
I agree that humans are social creatures. We all need to socialize and we all learn from those we socialize with. I think the ideas you gave to use VoiceThread are great and I will be using some of them as well.
ReplyDeleteHow does social learning work best in your classroom? Do you prefer longer projects or short objectives?
DeleteErin,
ReplyDeleteHumans definitely are social creatures, especially students in the classroom. They are social butterflies and jump on the opportunity to have allowed time to talk. Cooperative learning is a great way to get the conversation flowing. I would also like to try to incorporate a voice thread project into my classroom. Any ideas? Maybe for middle school math?
As an English teacher, I still see math as a lot of present concepts, practice, share, repeat. I know that one of the geometry new teachers I have been working with is trying to move away from that and go more toward projects. I would think using VoiceThread as a brainteaser where you present a problem as a warm up, preferably something that has a graphic involved (like a board over one corner of a sandbox) where students have to figure out the problem together. I noticed that the app for my smart phone works well, so that would be a way of incorporating BYOD. How neat would it be to say "You have five minutes to solve this problem together as a class - silently" and all they could do was text in their suggestions to one student class leader?
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